- A new and improved robot of doom. This may cause some conflict with previous models. Please dispose of your old robots of doom responsibly.
- Piranha. Yes, you got him them last year, but villains aren't very good at looking after their pets, and so need frequent replacements.
- A small, glowing rock. It doesn't matter if it actually does anything or not. Either way, it will still become an essential part of the villain's schemes for years to come.
- A collection of minions. Hireable at any good theatrical agent. Though mysteriously, they seem to refer to them as 'extras' for some reason.
- One of those certificates where you get to name a star or a planet or something. That way, they can say that at least they've taken over a world this year.
- Bilge pumps. Those secret sea bases tend to be quite leaky.
- Evil Trivial Pursuit. Yes, all Trivial Pursuit is technically evil, but generally it doesn't feature categories such as 'Famous Assassinations', 'Secret Bases' and 'Mad Science'.
- Five golden rings, each inscribed on the inside, with one designed to rule them all.
- A grooming voucher for the inevitable white cat (because long haired cats take a lot of looking after beyond simply stroking them while you plot)
- Evil plotter's fridge magnets. Simply rearrange words such as 'moon base' and 'laser' on any handy fridge to come up with thousands of evil plots.
- Voice coaching. Those villainous laughs don't come from nowhere you know.
- A genetically enhanced super partridge sitting on a long range missle disguised as a tree.
Friday, 9 December 2011
Twelve Things to get the Villain who has Everything
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3 comments:
a degree in political science might be good, too.
Where can I get those fridge magnets? I totally want some!
Too cool Stu :)
.......dhole
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